Answers
i would like to know where to find them and what the lowest price . you plug them in and are able to watch your game on them
ebay
2007-07-22 22:24:13 by nick
You can attach a bullet cam such as this...
http://www.bulletcam.com/
You'll need a camcorder that has AV inputs.
2006-10-25 08:26:24 by Helen S
there are these goggles that u plug into you ripod and it makes the screen really big. what do you think. here is the link.
http://images.google.com/imgres?imgurl=http://www.digital-world.com/archives/MyVu%2520scaled.jpg&imgrefurl=http://blogs.pcworld.com/digitalworld/archives/2006/06/ipod_video_gogg_1.html&h=209&w=275&sz=18&hl=en&start=14&um=1&tbnid=u2BsRsn0R2NYsM:&tbnh=87&tbnw=114&prev=/images%3Fq%3Dmyvu%2Bgoggles%2B%26svnum%3D10%26um%3D1%26hl%3Den%26sa%3DG
have you ever heard of these before and would you buy them there about two hundred dollars
If you can afford $200 they are awesome you'll think your are in the theater,and the sound is unbelievable
2007-11-05 15:07:40 by First Namede D
Can they extract stereo images for depth, or do they use algorithms to simulate the effect from mono visual?
That dragon video was cool, but I'm referring to more advanced systems, not just anaglyph.
The way the new Nvidia goggles do it is pretty cool. They're shutter glasses. So they open and close a shutter over each eye and display alternating images on your monitor that coincide with the shutter timing. They're very cool, but a monitor and goggles for it can be pretty expensive.
There is another option, that I've tried, that also relies on Nvidia graphics cards. You need special drivers, and normal 3d glasses like you would get at the movies or they passed out for the Super Bowl commercials. It's way cheaper this way, but not quite as good. It still looks pretty cool, though. I've tried it in Left 4 Dead and Call of Duty: World at War.
So one method is almost like making stereo images for depth, as each eye sees a different image. The other method is the same as TV or comic books, the blue/red offset.
I'm not really sure which method you're referring to. Or is it another method entirely that doesn't depend on having a monitor, just goggles with screens in them?
2009-04-15 09:24:27 by Best Answer
Who is the woman in the "she's so high" music video by Tal Bachman?
Yvonne Sciò - she is an Italian model and actress.
http://www.imdb.com/name/nm0778543/otherworks
hope that helps :)
2008-12-22 08:12:27 by Ellebell
922,000 pixels is a little under 1 megapixel. 1 megapixel is 1000x1000. So I'd expect that would look ok. In fact it's close to HD.
However I kind of doubt that the colors would all look really good, or that you'd get the kind of detail you might want. there is a difference between a video screen, that is far away from your face, and a pair of goggles that are sitting right in front of your eyes. A screen is flat, and makes an illusion of 3 dimensions that your eyes and brain have been trained over time to accept as looking 3d. With goggles, you are dealing with something that is not flat, and the video has to be presented differently, in particularly, it has to be stereoscopic in such a way as to give both of your eyes the illusion that they have something to focus on in the distance. To understand what I mean, take two small, identical photographs and hold one of them right in front of each eye. Doesn't look like anything, does it? Your eyes need to be fooled into thinking that they need to focus on something far away. The pictures on the two screens have to be different, not identical.
If you have a wraparound, single screen, it doesn't have to be stereoscopic, but it is hellish on the eyes to have to both focus on a single image up that close. It just doesn't really work. You'll get cross-eyed and nearsighted fast, or at least a bad headache.
So a game would have to be made for dual-screen goggles, and the video output would have to be configured so that the images put together would make it look like you were focusing on something farther away. It's possible, but I haven't heard of anything like that yet.
2008-03-28 17:40:12 by Thomas R
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